IGN Hands-ON
"From what we saw, the developers have a solid understanding of how to translate Wii motion into direct gameplay. Actions such as kicking, submissions, using specials, throwing a competitor into the ropes, leaving the ring, or using weapons weren't demonstrated, and it seemed that the majority of Wii control came from the Wii remote itself and not the nunchuk. The game looks to be in its initial "proof of concept" phase, so it's possible that there's no interface, character select, or actual end to the match demo even in place, so a more in-depth synopsis of the motion control will have to wait. Still, from what we saw today there's definite potential in SmackDown vs. Raw 2008."
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