Приказивање постова са ознаком zapper. Прикажи све постове
Приказивање постова са ознаком zapper. Прикажи све постове

25.9.09

Dead Space Extraction - IGN review 8,5/10

Extraction isn’t like its 360 brother, but it is a true Dead Space experience, and the game is not only packed with content, but also very polished. If it were up to me I’d change a few of cheesy lines, add some much-needed scares, and rethink some of the bland bosses, but if the question is “Can a light gun game truly feel like a real Dead Space experience” the answer is a resounding “Yes.” If EA doesn’t push the series in a more traditional direction on Wii, hopefully we’ll get a sequel to Extraction that takes the groundwork established here and pushes it even further. If you love Dead Space or fancy a good light gun game now and then you owe it to yourself to pick up Extraction. As far as this reviewer is concerned Dead Space rules the point-and-shoot roost on Wii. I’ve played the hell out of EA’s competition, and Dead Space sits at the top of the pile.

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13.2.09

House of the Dead Overkill - reviews


House Of The Dead: Overkill is everything you could hope for in a lightgun game. It's frantic, it's hugely satisfying and (assuming you're a high score chaser) it'll last you ages. But we have to finish this review like we started it, because we can't stress this enough: this game is categorically NOT for younger audiences. Seriously, THAT ending...



Where Overkill will truly be divisive is in the narrative: some people will love the nonsensical, fast-paced story. But, with its constant stream of expletives and toilet humor, it may turn just as many people away. And as purposefully offensive as it is, I still enjoyed the game. The dialogue is strained, and the barrage of f-bombs is played out by the second level, but there are several genuinely funny moments. For a few quick rounds of cheesy, light gun-style action, this new House is one worth visiting.



None of the above detracts from what is a very entertaining game that'll have you sniggering and giggling from start to finish. The main campaign can be beaten in a few hours but you'll come back and play some more to earn cash for all the weapons and upgrades, as well as extra collectable goodies that lie in wait. A warning though - don't play it near anyone that doesn't find repeated use of the F word funny as f**k.

10.3.08

Wii Crossbow


Jel vam se činilo da iako zapper dolazi uz Link's Crossbow Training, da nije dovoljno realan? Možda zato što držite pušku a pucate samostrelom? Evo rešenja za vas. Link.

23.10.07

Link's Crossbow Training - preview

If you bought Wii Play for the extra controller, you may have found the target shooting challenge in the game to be one of the more alluring distractions. Link's Crossbow Training, the game to be included with the Wii Zapper accessory, is essentially a grand expansion of the Wii Play shooting game that's set in the Zelda: Twilight Princess universe. It does have some more interesting things to do, though.

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12.10.07

Link's Crossbow Training





Ovu igru dobijate ako kupite novi Zapper - "kućište" za Wiimote i Nunchaku.Pogledajte još nekoliko slika u našoj galeriji.

23.9.07

Link's Crossbow Training - prve slike



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Resident Evil: Umbrella Chronicles - TGS impresije i video



While it won’t take the place of Resident Evil 5 (currently available only for Xbox 360 and PS3), this game offers an interesting experience that you can’t get on any other console. I’m a little weirded out by companies making these “side-games” on Wii (i.e. Soul Calibur Legends), but on the other hand they’re making these games specifically with the console in mind, and neither title is the throw-away, budget-style game they could have been. I look forward to playing each of these games in full, and it will be interesting to see how well they are received by Wii owners around the world.


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Link's Crossbow Training+Zapper - press i kutija


veca slika

Link returns from The Legend of Zelda®: Twilight Princess to pick up the Wii Zapper and take aim at a host of targets in this shooting-gallery-style game.

* Anyone can pick up the Wii Zapper and become a master marksman in the quick-play shooting galleries of Link's Crossbow Training. Dozens of fast-paced stages offer a wide variety of game play, from shooting stationary targets to defending a supply wagon from onrushing hordes of enemies. Multiplayer modes let players and their friends share a Wii Zapper to shoot for the high score.

* Link's Crossbow Training comes bundled with the Wii Zapper. After a few rounds of Link's Crossbow Training, players will be more than ready to pick up any of the future Wii Zapper titles, like Medal of Honor Heroes™ 2, Ghost Squad™ and Resident Evil®: The Umbrella Chronicles.

Using the Wii Zapper: The Wii Zapper requires the Wii Remote and Nunchuk, housing both in a comfortable and intuitive frame. The control stick on the Nunchuk controls player movement (on stages that allow player movement), while simply aiming the Wii Zapper moves the targeting reticule on the screen. Pulling the trigger fires Link's crossbow. By aiming off screen, players can turn Link to face in a new direction (again, on stages that allow this).

Link's Crossbow Training contains three basic game styles: target shooting, defender and ranger. There are 27 stages in total, and these categories represent only generally how each individual stage operates. Each stage's goal is to earn the highest score possible within the time limit. All rounds can be played with multiple players: Players pass the Wii Zapper around and then play one at a time and compete for the high score.

Target Shooting: In target-shooting rounds, players shoot bull's-eyes as they pop up on the screen. In early stages, targets are stationary. As the game difficulty increases in later levels, the targets move. Hitting the center of the bull's-eye nets more points, and hitting targets in succession without missing earns combo multipliers. Link can aim anywhere on the screen.

Defender: In defender rounds, players remain stationary but can look and aim in all directions - sometimes even in a full 360 degrees - by aiming off screen. Hordes of enemies assault Link, and he must fight them off. These battles have a great deal of variety, from fighting off skeletons in a desert to defending a wagon from boar-riding Bokoblins.

Ranger: In ranger rounds, players can move throughout the level using the control stick and aim anywhere they want by aiming the Wii Zapper wherever they want to look. In these missions, Link storms enemy encampments, fights his way through a forest and seeks out his foes while exploring the environments.

16.9.07

Nova Zombi igra za Wii



Do skoro nepoznati studio 1988 Games je najavio novu igru ekskluzivno za Wii konzolu "Zombie Massacre".Pročitajte intervju sa developerima ovde.

11.7.07

Nintendo Wii dodatna oprema - Wii Zapper


This new accessory combines the accuracy of the Wii Remote and Nunchuk in a single housing for a new experience for first-person shooters and targeting games. Players can hear the sounds of battle through the Wii Remote speaker when it is incorporated into the Wii Zapper. It will arrive on store shelves packaged with Nintendo-developed software that shows off its versatility.