
IGN
The gameplay itself is similar to the original, but everyone was asking the question while I was playing it: does it play as badly as the original Red Steel? And no offense to those who actually liked the first game in the series, but that title suffered from "Launch Title-itis," and the control was, honestly, kind of crummy. That's not surprising since developers had very little time to fine-tune Wii pointer and motion controls for their first-gen Wii titles. Red Steel 2, thankfully, does not suffer from these problems.
Eurogamer
Watching VandenBerghe - who, granted, has had a fair bit of experience by now - play through one of the game's later stages suggests that once you've really got to grips with things you can blast around Ubisoft's world with real style, leaving an expert series of gored nasties in your wake.
Joystiq
Red Steel 2 may have received a cosmetic makeover from its predecessor, but it's still lacking a key element: fun. Perhaps 2010 will change all that, and I'll be able to enjoy an inspired version of Red Steel 2 ...
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