Viewed sideways on, its mechanics have been necessarily compressed and flattened to focus only on the core elements of the modern RTS title. That's not to say the game is regressive or overly simplistic. Ronimo Games, the Dutch studio best known for the freeware version of de Blob, press the game's nose hard against the boundaries they've imposed for it, extrapolating on their core ideas in interesting, creative ways over the game's 30 core missions. But it's a focused game, one that trims the fat from the form to present a familiar yet novel experience quite unlike any other.
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