About two years ago, development studio n-Space (Call of Duty DS, Geist) showed us its then-in-development Wii-exclusive survival –horror game, Winter. The title, which seemed rooted in efforts like Silent Hill, stood out at the time for a couple reasons. First, it was a Wii project that dealt with a subject matter typically deemed mature by videogame standards: a dark storyline that revolved around an isolated heroine in the middle of a mysterious snowstorm, spooky backdrops and gruesome characters and, of course, violence. And second, it looked good, pushing Wii from a technical standpoint when so many third-parties treated the system with less respect than they did GameCube. Even today, it looks better than a lot of Wii games – impressive for a concept created so quickly by such a small team.
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