One aspect of the game we do like however is the battle system. Opoona has an 'energy bonbon', a ball that floats above his head. He can charge this ball up and fire it at opponents to do damage. You do this by holding a direction on the analogue stick then letting go. This may not sound like such a big deal, but the fact that the direction you hold dictates the flight path of the ball means there's a pretty deep tactical element in there too which requires skill and fast reaction times. If three enemies are standing in a certain formation, one good curved throw should be able to do damage to all three at once. If there's a tough enemy at the back and a weak one at the front, you can throw the ball with a high arc so it goes over the weak enemy and smacks the tough one in the chops. It's a very original combat method and it's satisfying.
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