10.5.08

Nova exclusive igra za Wii - SKATE it!




IGN: How long have the spinoffs to Skate been in development?

Scott Blackwood: We'd been thinking about them prior to finishing Skate, but we really had to think hard about whether we could be successful in recreating the innovative and tactile feel of Skate. If we couldn't prototype something that felt right and true to what the Skate franchise is about, we wouldn't have proceeded. Seriously, we weren't willing to move on either platform until we convinced ourselves we could find that same magic and great feel we had in Skate. After some trial and error, we were convinced that we could make Skate sing on the Nintendo platforms, so development started shortly after Skate was out the door.

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