Super Smash Bros Brawl brdo recenzija :)
Super Smash Bros. Brawl is, no doubt, one of the most anticipated games of the year. The two previous installments of the series sold like peanuts at a baseball stadium. The original Super Smash Bros. came out for the Nintendo 64 in 1999 and managed to sell almost five million copies worldwide, becoming the fifth best-selling game for the console. 2001 brought us Super Smash Bros. Melee to the GameCube and quickly became the best-selling game for the cool, purple lunch-box, with over six million copies sold. After playing Brawl, I wouldn't be surprised to see it double its numbers; it's truly a significant upgrade for the franchise in several ways.
While the standard multiplayer battle mode remains the crux of Smash Bros. Brawl, a new campaign mode has been added, and it definitely adds value for when you don't have friends around to play. The solo mode consists of unique 2D side-scrolling levels filled with basic baddies. Each level starts and ends with a cool cutscene, telling the story of how that given Nintendo character arrived on the scene, and then you play through with that character (or characters) until you reach the exit or a boss fight. It's pretty basic side-scrolling stuff, nothing more complex than you'd find in Mega Man 2, for example, but it's still fun and the cutscenes are great, so the six hours it takes to beat should be enjoyed by most. As an extra bonus, beating the solo mode unlocks most of the characters for play in multiplayer, and you can even take on the campaign in co-op, if that's your bag, so really the choice is yours once again.
Why do people love these games so much? At their heart, the Smash Bros. titles are merely Nintendo characters beating the pulp out of each other in stages inspired by the characters' games. The idea of health was changed from more standard fighting games, however, in Smash Bros. instead of "dying" after a character loses all its health bar, each hit causes the percentage of damage to rise, and the more damage a character has taken, the easier it is to knock it out of the ring.
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