Which projects are you most happy with?
AR: I tend to suffer from shiny-object-syndrome, so right now I'm pretty high on Brothers in Arms: Double Time. It's the first project that we've done start-to-finish, and I'm really impressed with how gorgeous the game looks on the Wii.
We've established some excellent user-testing practices and really refined the controls to something the more casual-leaning Wii crowd will be able to pick up and master but that the WWII shooter fans will be comfortable with.
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