18.9.07

Metroid Prime 3 - Corruption - NWR review


It’s all but impossible to find a game quite like any in the Metroid Prime series. Admittedly, the developers have cobbled together a wide variety of specific, and frequently not very subtle, influences from other games (think Myst, Half Life, System Shock, Marathon, Doom, Zelda…). While the specific elements of any given Prime game may be easy to trace down through the annals of gaming history, the cumulative impact has always been a profoundly singular one. Now comes the third and final installment in the Prime trilogy, and much has changed since the original Prime descended from the heavens like Kubrick’s (and Clarke’s) mysterious monolith for the gaming apes to marvel at. Does it still hold the same other-worldly elegance and rapturous immersion of its predecessors?


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